{"id":18405,"date":"2026-02-04T14:36:53","date_gmt":"2026-02-04T14:36:53","guid":{"rendered":"https:\/\/diyhaven858.wasmer.app\/index.php\/apples-vision-pro-could-not-provide-me-the-fake-arcade-of-my-dreams\/"},"modified":"2026-02-04T14:36:53","modified_gmt":"2026-02-04T14:36:53","slug":"apples-vision-pro-could-not-provide-me-the-fake-arcade-of-my-dreams","status":"publish","type":"post","link":"https:\/\/diyhaven858.wasmer.app\/index.php\/apples-vision-pro-could-not-provide-me-the-fake-arcade-of-my-dreams\/","title":{"rendered":"Apple&#8217;s Vision Pro Could Not Provide Me the (Fake) Arcade of My Dreams"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<p>What\u2019s better, a roundup of several $500-$1,000 arcade machines or a single, ultra-expensive XR headset? Apple\u2019s $3,500 Vision Pro with its striking 4K micro OLED displays seems like the perfect candidate to finally determine if a virtual arcade can ever match a bare ounce of a real arcade\u2019s glory. That\u2019s why the upcoming Apple Arcade app Retrocade was so enticing. It promises to drop a full arcade suite right in your living room, saving you the space you would need to spend to fill your basement with the quarter-based cabinets of your youth.<\/p>\n<p>Apple and the app\u2019s developer, Resolution Games (you\u2019ll remember them from games like <em>Demeo<\/em> and <em>Spatial Ops)<\/em>, offered me a chance to play Retrocade early before its release on Feb. 5. In practice, Retrocade\u2019s retro gaming experience is as engrossing as it is disappointing. Arcade games were built as a communal experience. Even those single-player-only titles would involve slack-jawed kids gathered around the glow of the screen like moths to a flame, either marveling at a high score or waiting for their turn. An XR (extended reality) headset like the Vision Pro is by its nature a solitary affair. The games look glorious thanks to the Vision Pro\u2019s displays, but the few titles on offer don\u2019t have any of the feel of an actual arcade machine\u2019s clacky buttons and joystick.<\/p>\n<div class=\"not-prose video-container\"><noscript><iframe loading=\"lazy\" title=\"Apple Vision Pro Retrocade Gameplay\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/psa6_uYVnYA?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen=\"\"><\/iframe><\/noscript><\/div>\n<p>Beyond issues with authenticity, the app only has 10 arcade games at launch. These include <em>Asteroids<\/em>, <em>Bubble Bobble<\/em>, <em>Breakout<\/em>, <em>Centipede<\/em>, <em>Frogger<\/em>, <em>Galaga<\/em>, <em>Haunted Castle<\/em>, <em>Pac-Man<\/em>, <em>Space Invaders<\/em>, and <em>Track &amp; Field<\/em>. The more popular <em>Ms. Pac-Man<\/em> is nowhere to be found. You won\u2019t find any of the fighting game classics of yesteryear, likely because licensing such titles would be a financial nightmare. There\u2019s room to grow the selection, but it\u2019s easy to get tired of what\u2019s available at launch when you only have your own high score and daily missions to keep you going.<\/p>\n<h2>Who needs a real arcade cabinet?<\/h2>\n<figure id=\"attachment_2000717574\" aria-describedby=\"caption-attachment-2000717574\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-2000717574\" src=\"https:\/\/gizmodo.com\/app\/uploads\/2026\/02\/Apple-Vision-Pro-Retrocade.jpg\" alt=\"Screenshot\" width=\"1920\" height=\"1280\" srcset=\"https:\/\/gizmodo.com\/app\/uploads\/2026\/02\/Apple-Vision-Pro-Retrocade.jpg 1920w, https:\/\/gizmodo.com\/app\/uploads\/2026\/02\/Apple-Vision-Pro-Retrocade-336x224.jpg 336w, https:\/\/gizmodo.com\/app\/uploads\/2026\/02\/Apple-Vision-Pro-Retrocade-1280x853.jpg 1280w, https:\/\/gizmodo.com\/app\/uploads\/2026\/02\/Apple-Vision-Pro-Retrocade-768x512.jpg 768w, https:\/\/gizmodo.com\/app\/uploads\/2026\/02\/Apple-Vision-Pro-Retrocade-672x448.jpg 672w, https:\/\/gizmodo.com\/app\/uploads\/2026\/02\/Apple-Vision-Pro-Retrocade-960x640.jpg 960w, https:\/\/gizmodo.com\/app\/uploads\/2026\/02\/Apple-Vision-Pro-Retrocade-1600x1067.jpg 1600w\" sizes=\"auto, (max-width: 639px) 100vw, (max-width: 1023px) calc(100vw - 2rem), (max-width: 1258px) calc((100vw - 3.68rem) * 2 \/ 3), 800px\"\/><figcaption id=\"caption-attachment-2000717574\" class=\"wp-caption-text\">\u00a9 Kyle Barr \/ Gizmodo<\/figcaption><\/figure>\n<p>Inside the Retrocade app, you can choose whether you want to enter a spatial environment made up of an \u201980s-style mini-mall arcade or plop a cabinet inside your living room. The model of each machine captures small details of these old-school cabinets, all the way down to the inset screens requiring you to lean over each device to bask in its glow. To put it frankly, each cabinet looks gorgeous. You even have options to set up CRT (cathode-ray tube) screen effects and a faux reflection to add to your immersion. I only wish I could set up multiple machines around the room and create a true fake VR arcade inside my office. Instead, you\u2019re limited to one machine at a time.<\/p>\n<p>And here comes the kicker. The buttons on these virtual cabinets flex and move, and they even generate the satisfying clicking sound on every button press. But you can\u2019t manipulate the controls with your hands, like you imagine you could. Instead, you\u2019re forced to use a controller.<\/p>\n<figure id=\"attachment_2000717579\" aria-describedby=\"caption-attachment-2000717579\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-2000717579\" src=\"https:\/\/gizmodo.com\/app\/uploads\/2026\/02\/Apple-Vision-Pro-Retrocade-3.jpg\" alt=\"Screenshot\" width=\"1920\" height=\"1280\" srcset=\"https:\/\/gizmodo.com\/app\/uploads\/2026\/02\/Apple-Vision-Pro-Retrocade-3.jpg 1920w, https:\/\/gizmodo.com\/app\/uploads\/2026\/02\/Apple-Vision-Pro-Retrocade-3-336x224.jpg 336w, https:\/\/gizmodo.com\/app\/uploads\/2026\/02\/Apple-Vision-Pro-Retrocade-3-1280x853.jpg 1280w, https:\/\/gizmodo.com\/app\/uploads\/2026\/02\/Apple-Vision-Pro-Retrocade-3-768x512.jpg 768w, https:\/\/gizmodo.com\/app\/uploads\/2026\/02\/Apple-Vision-Pro-Retrocade-3-672x448.jpg 672w, https:\/\/gizmodo.com\/app\/uploads\/2026\/02\/Apple-Vision-Pro-Retrocade-3-960x640.jpg 960w, https:\/\/gizmodo.com\/app\/uploads\/2026\/02\/Apple-Vision-Pro-Retrocade-3-1600x1067.jpg 1600w\" sizes=\"auto, (max-width: 639px) 100vw, (max-width: 1023px) calc(100vw - 2rem), (max-width: 1258px) calc((100vw - 3.68rem) * 2 \/ 3), 800px\"\/><figcaption id=\"caption-attachment-2000717579\" class=\"wp-caption-text\">You don\u2019t have to play these games within the virtual arcade cabinet, though that may miss the entire point of using Apple\u2019s spatial computer. \u00a9 Kyle Barr \/ Gizmodo<\/figcaption><\/figure>\n<p>This is not my first experience with arcade games in VR. Last year, I reviewed the Arcade2TV-XR, a massive arcade controller designed specifically for the Meta Quest 3 and 3S. The connected software also set up a faux arcade inside your living room, though instead of including several classic games in the software, it expected you to supply your own ROMs\u2014the game files that let you emulate these classics.<\/p>\n<p>The Arcade2TV-XR is as weird and janky as it sounds. It involved manually placing a virtual arcade cabinet on top of the Arcade2TV-XR station to line up with the meat-space controls. However makeshift that experience could be, it was a more visceral experience than when you\u2019re pretending to press your old arcade buttons on a modern-day controller.<\/p>\n<p>The better option would be to find a Bluetooth fight stick that is compatible with Vision Pro. I asked Resolution Games\u2019 co-founder and CEO Tommy Palm whether Retrocade supports third-party arcade sticks, but he couldn\u2019t give me a direct answer. The only confirmation I got was that a PlayStation 5 DualSense will show up with the correct in-app controls. I do not have a fight stick to test it, so I can\u2019t say whether it\u2019s any more of an enjoyable experience. You would need to set a table as high as the virtual cabinet to even pretend you\u2019re using the faux cabinet\u2019s controls. That\u2019s a lot of extra work to recreate a 45-year-old arcade machine.<\/p>\n<h2>Arcade games need controls like you remember<\/h2>\n<figure id=\"attachment_2000717580\" aria-describedby=\"caption-attachment-2000717580\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-2000717580\" src=\"https:\/\/gizmodo.com\/app\/uploads\/2026\/02\/Retrocade-Centipede-AVP.jpg\" alt=\"Retrocade Centipede Avp\" width=\"1920\" height=\"1280\" srcset=\"https:\/\/gizmodo.com\/app\/uploads\/2026\/02\/Retrocade-Centipede-AVP.jpg 1920w, https:\/\/gizmodo.com\/app\/uploads\/2026\/02\/Retrocade-Centipede-AVP-336x224.jpg 336w, https:\/\/gizmodo.com\/app\/uploads\/2026\/02\/Retrocade-Centipede-AVP-1280x853.jpg 1280w, https:\/\/gizmodo.com\/app\/uploads\/2026\/02\/Retrocade-Centipede-AVP-768x512.jpg 768w, https:\/\/gizmodo.com\/app\/uploads\/2026\/02\/Retrocade-Centipede-AVP-672x448.jpg 672w, https:\/\/gizmodo.com\/app\/uploads\/2026\/02\/Retrocade-Centipede-AVP-960x640.jpg 960w, https:\/\/gizmodo.com\/app\/uploads\/2026\/02\/Retrocade-Centipede-AVP-1600x1067.jpg 1600w\" sizes=\"auto, (max-width: 639px) 100vw, (max-width: 1023px) calc(100vw - 2rem), (max-width: 1258px) calc((100vw - 3.68rem) * 2 \/ 3), 800px\"\/><figcaption id=\"caption-attachment-2000717580\" class=\"wp-caption-text\">The developers put so much extra detail into the cabinets themselves. It\u2019s a shame you can\u2019t manipulate the controls by hand. \u00a9 Resolution Games<\/figcaption><\/figure>\n<p>Other arcade sticks with USB likely won\u2019t connect to a Vision Pro either. Even if you pony up $300 for the developer strap and its built-in USB-C, any outside peripherals likely won\u2019t connect. Apple has done partnerships with companies like Corsair for gaming-specific keyboards and mice. Perhaps the folks in Cupertino may eventually support a fight stick as well.<\/p>\n<p>Retrocade with the Vision Pro could potentially offer better verisimilitude with extra control support. However, what we\u2019re left with is a beautiful way to look at old arcade games without an immersive way to play with them. The game forces players to unlock cabinets one at a time, either by finishing daily challenges in various cabinets (such as beating a level in <em>Pac-Man<\/em> without touching a ghost) or just by achieving a certain score in each title. I quickly found myself tired of the arcade games when there was nobody there to slide in an extra quarter for some two-player action. All this in-game currency and XP aren\u2019t enough to keep me coming back.<\/p>\n<p>Retrocade is available on Apple Arcade if you have a subscription for $7 a month. The app is also available on iPhone and iPad. You would imagine that you could play a two-player game with one person on a tablet and the other in a headset, but that\u2019s not the case. There\u2019s no two-player option on any version of the app. With more games, more modes, and more multiplayer, Retrocade could be an excellent time waster. Would it ever replace the dream of owning a home arcade? No, certainly not.<\/p>\n<\/p><\/div>\n<p><br \/>\n<br \/><a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>What\u2019s better, a roundup of several $500-$1,000 arcade machines or a single, ultra-expensive XR headset? Apple\u2019s $3,500 Vision Pro with its striking 4K micro OLED displays seems like the perfect candidate to finally determine if a virtual arcade can ever match a bare ounce of a real arcade\u2019s glory. That\u2019s why the upcoming Apple Arcade [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":18406,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_daextam_enable_autolinks":"","jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[11],"tags":[],"class_list":["post-18405","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-news"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/diyhaven858.wasmer.app\/wp-content\/uploads\/2026\/02\/Apple-Vision-Pro-Retrocade-2-1200x675.jpg","jetpack_sharing_enabled":true,"jetpack-related-posts":[],"_links":{"self":[{"href":"https:\/\/diyhaven858.wasmer.app\/index.php\/wp-json\/wp\/v2\/posts\/18405","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/diyhaven858.wasmer.app\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/diyhaven858.wasmer.app\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/diyhaven858.wasmer.app\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/diyhaven858.wasmer.app\/index.php\/wp-json\/wp\/v2\/comments?post=18405"}],"version-history":[{"count":0,"href":"https:\/\/diyhaven858.wasmer.app\/index.php\/wp-json\/wp\/v2\/posts\/18405\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/diyhaven858.wasmer.app\/index.php\/wp-json\/wp\/v2\/media\/18406"}],"wp:attachment":[{"href":"https:\/\/diyhaven858.wasmer.app\/index.php\/wp-json\/wp\/v2\/media?parent=18405"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/diyhaven858.wasmer.app\/index.php\/wp-json\/wp\/v2\/categories?post=18405"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/diyhaven858.wasmer.app\/index.php\/wp-json\/wp\/v2\/tags?post=18405"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}